Mined is a survival psychological horror game in which the player visit a mine to recover his memories about a tragic event that happened years ago.
Developed on Unreal Engine 4, in 4 months. I worked on gameplay and artificial intelligence inside a team of 5 persons.
- SALIKHOV Anton (Producer & Programmer)
- PONCET Adrien (Level & Sound Designer)
- SCHMÜCK Sylvain (Tech Artist)
- MANGE Corentin (Level Designer)
- CHAPELET Pierre (Gameplay & AI Programmer)